Overview Edit

Bonuses Edit

  • Banks. They can build banks, which give coin over time automatically without taking population space.
  • Money back: Each Dutch unit you train gives you back a small amount of resources.
  • Easier Exploration: You start the game with an envoy, to make exploration easier.
  • Earlier Skirmishers: instead of fortress age, Dutch train Skirmishers at colonial age.

Weaknesses Edit

  • Villagers cost coin. Making a balanced economy hard early on.
  • Low villager build limit. The Dutch have a low villager build limit, gives restricts how powerful your economy can become.

Unique units and buildings Edit

The Dutch get a couple of new unique units.

  • Envoy: An early scout unit. Has decent speed.
  • Flankeur: A range infantry unit that focuses on defeating light infantry.
  • Zwarte Hollander: The Dutch version of the Musketeer. You can only get it from the temple.
  • Ruyter: A cheap and cost efficient light cavalry unit. Good against Cavalry.
  • Bank: A building that automatically produces coin.
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