Civilization | Technology Tree | Home City |
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"Villagers generate Coin. All buildings cost Coin. Best at: Infantry and Booming." ― In-game description.
Overview[]
- The Inca are a Native American civilization in Wars of Liberty and were one of the premiere South American Natives alongside the Tupi and Mapuche.
- In Wars of Liberty, the Inca are on their maximum splendor, featuring Liter-ported Leaders, Chasqui messengers taking care of exploration, and gold covered buildings; thanks to the Mita system, pretty much any activity your villagers carry on will bring coins to your treasury.
- The Inca start out with Old Inca army units, though while aging up they can go all the way to Tupac Amaru’s II era technology.
Features[]
- Villagers trickle coin while working
- Buildings cost coin instead of wood
Unique Units[]
Sapa Inca: Explorer unit. Can't attack, but has access to unique abilities.
Chasqui: They follow the Sapa Inca and can build Trading Posts. Good against treasure guardians.
Huaminca: Heavy hand infantry unit. Good against cavalry, light infantry and Buildings.
Bolas Warrior: Ranged infantry unit with area damage. Good against heavy infantry at range.
Auca Runa: Light infantry. Good against skirmishers and artillery.
Pishtaco: Ranged infantry unit with a bonus against heavy cavalry.
Manco Horseman: Heavy cavalry unit. It can be sent from the Home City or through a Big Button technology.
Inca Mortar: Cheap, weak artillery unit, that is good against buildings and infantry in big numbers.
Unique Buildings[]
Tambo: A defensive building with a ranged attack. Contains military upgrades for infantry and artillery.
Ushnu: It replaces the barracks and artillery foundry, trains all military units available for the Incas.
Powers of Nature[]
Battle Drums: Available at Discovery Age for all SAN, it trains a certain amount of warriors anywhere on the map.
Drought: Available at Colonial Age, reduces the gather rates for all resources in that area.
Captivity: Available at Fortress Age for all SAN, instantly imprison some enemy units.
Thunderstorm: Available at Industrial Age, hit random 6-8 units then disappears.
Wild Fire: Available at Imperial Age, starts a fire anywhere on the map.
In-game Dialogue[]
In game, units speak in Quechua - Shimi, a variant of the Rune - Shimi.
Gatherer[]
- Ari - Yes
- Rimay - Hey
- Yum - Ready
- Kamachiway - Command
- Unanchasqa - I understand
- Ripuchkani - I'm going
- Kunanqa - Immediately
- Aymuray - Collector
- Kasachiy - Hunter
- Challway - Fisher
- Tarpuy - Farmer
- Hurricane Qurita - Gold miner
- Allamuy - Stone miner
- Sayarichiy - Builder
- Allichay - Repairman
Monk[]
- Ari - Yes
- Kamachiway - Command
- Qamta yanapanaypak - At your service
- Wiraquchanpa raymin - In the name of God
- Richkani - Right
- Hap'inim - Understood
- Utqaylla - Immediately
Sapa Inca[]
- Kaypim - Here you have
- Imaraykum qhamzapakuy - What do you want?
- Willamuspa - Reporting
- Mañasqaykitam rurasak - I will do what you ask
- Kusikuyniypak - By my grace
- Munakusqaykikamam - As you requested
- Kayhina Rurasak - Hare
Trivia[]
- The idea of all buildings costing coin was directly lifted from Napoleonic Era's take on the Inca civilization.
- Originally, the civilization was planned to have an unorthodox manner of training units, having them coming each off a copy of a Tambo whenever ordered to train from a separate building. Due to unfamiliarity with the code, this was ultimately discarded, but the strange set up of military buildings was kept.
History[]
- Originally a small kingdom in the central Andes, the Tawantinsuyu grew to become the largest empire in Pre-Columbian history, controlling territory as far north as Colombia and as far south as Chile, it featured an extensive network of roads, an efficient communication system based on the Chasqui Messengers, impressively strong and beautiful architecture and countless different peoples under their dominions, they also had lots and lots of gold.
- While the Spanish conquest managed to shake the bases of their empire and steal much of their territory, the Inca lived on with their kingdom in Vilcabamba, eventually, though unsuccessfully, managing to siege Cuzco back with help of artillery and even cavalry units, perpetually living on their simple rules of “don’t steal, don’t lie, don’t be lazy”.
Gallery[]
Changelog[]
- 1.0.13c
- -They got new voicesets!
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