Civilization | Technology Tree | Home City |
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"Tribal Council members are in battle, and can send many shipments at the same time. Everything gives you more experience, villagers generate experience. Best at: Harassing and Using Shipments." ― In-game description.
Overview[]
- The Mapuche are a Native American civilization in Wars of Liberty and were one of the premiere South American Natives alongside the Tupi and Inca.
- In Wars of Liberty, the Mapuche are a people that have been shaped by an almost constant state of warfare, in every battle you’ll see your tribal council on the forefront of your colony and the main way to victory will be through the use of constant harassment through the use of your various cavalry units.
Features[]
- Get twice the kill experience from everything
- Villagers trickle experience while working
- They can send various shipments at once
Unique Units[]
Waikilaf: Hand unit with a bonus against cavalry.
Trangolaf: Hand unit with a bonus against infantry.
Tralkatufe: Ranged unit with a bonus against infantry and cavalry.
Mawidanche: Emergency unit. Good against everything.
Huampelen: Cavalry unit with a bonus against special units. Good at exploring.
Winitufe: Light cavalry unit with a bonus against cavalry and artillery.
Kaweltulinko: Cavalry unit with a bonus against infantry.
Malon: Raiding cavalry with good Siege damage and bonuses against Villagers, artillery, and siege units.
Artillery Piece: A weak artillery unit with a bonus against infantry.
Tribal council: The player have five tribal council members as your Explorers, and can use a shipment to get a sixth. Unlike most civilizations, each council member represents a part of the Home City and gets a set of shipments to choose from.
Unique Buildings[]
Ruca: Supports 20 population and can work like a native embassy.
Powers of Nature[]
Battle Drums: Available at Discovery Age for all SAN, it trains a certain amount of warriors anywhere on the map.
Snow Warning: Available at Colonial Age, slows down all enemies in that area.
Captivity: Available at Fortress Age for all SAN, instantly imprison some enemy units.
Earthquake: Available at Industrial Age, greatly damages buildings.
Tornado: Available at Imperial Age, damages everything in its path, which is completely random..
In-game Dialogue[]
General[]
Gatherer[]
Tribal Council[]
Trivia[]
- Mapuche was the passion project of team member Hoop Thrower. Having joined the team to add this civilization to the game and building a library of mapuche history to research it properly.
- Tahattus came up with the idea of having the Tribal Council ingame, as the team was trying to find a way to make the civilization experience themed while distancing themselves from Spanish gameplay.
- The mapuche were deliverately designed to not have heavy cavalry in Age II.
History[]
Gallery[]
Changelog[]
1.0.3c:
- 1 Covered Wagon card is now infinite, allowing you to rebuild your base even if you lose all your villagers.
Portals
Civilizations · Details | |
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Africans | |
Anglos | |
Asians | |
Europeans | |
Latin Americans | |
Middle Easterners* | |
Nation States | |
Native Americans |
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Polynesians | |
*Coming Soon |
Minor Allies · Details | |
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African Commodities | Broken - WIP |
American Natives | |
Asian Religious Orders | |
European Towns | Coming Soon |
Latin American Towns | |
Oceanian Immigrants | |
Polynesians | |
Others | |
Obsolete | |
*Coming Soon |