Age of Empires III: Wars of Liberty Wiki
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Animism is a religion that focuses on life after death. Your Seer is a better healer.

This religion is available to the following civilizations:


Techs[]

Name Cost Description
RELIGIONanimism01 Sorcery 150 Resource food, 100 Resource fame Seers gain +10% Speed and +4 Line of Sight. Available at Enlightenment Age.
RELIGIONanimism05 Spiritual Healing 200 Resource food, 200 Resource fame Further increases the capacity of your Seers' ability to heal units. Available at Enlightenment Age.
RELIGIONanimism02 Rites of Passage 400 Resource wood, 400 Resource fame Units take 25% longer to train, but their attack is increased by 15%. Available at Enlightenment Age.
RELIGIONanimism04 Survivalism 500 Resource food, 600 Resource fame Villagers gain +15% hitpoints and they gather from natural resources 15% faster. Available at Capital Age.
RELIGIONanimism03 Spirit Possession 500 Resource food, 700 Resource fame When a Seer dies, it provides a 5% hitpoint bonus to all nearby units for 5 seconds. Available at Capital Age.
RELIGIONanimism06 Ancestor Worship 1000 Resource wood, 1000 Resource fame Your Seers increase nearby units' attack, hitpoints, speed, and gather rates. Available at Industrial Age.

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