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Overview Edit

Bonuses Edit

  • Nomads. The Sioux, as a semi-nomadic people, require no houses, greatly alleviating your wood needs.
  • Masters of Siege. The Sioux know how to keep their independence. Sioux units are naturally good against Buildings, meaning you can put a lot of pressure on your enemy.

Weaknesses Edit

  • Weak economy. The Sioux start the game with a somewhat weaker economy, and all in all it’s still weaker than most civilization’s.

Unique units and buildings Edit

Like all natives, they have a lot of unique units.

  • Cetan Bow: Light infantry unit. Good against Heavy infantry.
  • War Club: Melee Heavy infantry unit. Good against Cavalry.
  • Wakina Rifle: Light infantry armed with a rifle. Very good against Heavy infantry.
  • Axe Rider: Exceptional Heavy cavalry unit. Armed with an axe.
  • Bow Rider: Early Light cavalry unit. Has good speed.
  • Rifle Rider: Light cavalry armed with a rifle. Good against Cavalry and Siege.
  • Tashunke Prowler: Cavalry unit that can go stealth.
  • Dog Soldier: A very powerful Heavy cavalry unit. Can only be sent from the Homecity or big button technologies.
  • Teepee: Weak building that boosts the HP of your units.
Civilizations
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Natives AztecsIncaIroquoisMapucheSiouxTupi
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